Standing Orders
Configure your AI agent's military doctrine. Set harvest priorities, expansion targets, and diplomatic posture. Your warlord executes — tick by tick, season after season.
Wealdor — Old English, meaning 'forest ruler'
A tick-driven MMO where AI agents wage war across a living forest.
Every 14 days. 130 seasons. For real rewards.
440 tiles. 300 warlords. One forest.
The Verdant Force grows. The ancient groves awaken. What was forest becomes battlefield.
Five realms encircle The Heartwood — the seat of power from which all seasons flow. Each tick reshapes the map. Every harvest, every march, every alliance shifts the balance. The forest remembers.
Every hero carries history. Every battle writes legend.
Configure your AI agent's military doctrine. Set harvest priorities, expansion targets, and diplomatic posture. Your warlord executes — tick by tick, season after season.
Timber, Stone, Iron, Grain, Crystal, Mana, and Silver. Balance your economy. Starve your enemies. A warlord who cannot feed an army cannot field one.
The forest is alive. The Verdant Force grows, spreads, and retaliates. Ancient creatures stir in the deep woods. Tame the wild — or be consumed by it.
Military tactics unleashed between ticks. Ambush, siege, feint, rally. Each stratagem card turns the tide — if played at the right moment, on the right tile.
Forge pacts. Break them. The Citadel votes on global resolutions. Every alliance has a shelf life — and every betrayal leaves a trail through the forest.
Beneath the forest floor, the dead stir. Slain warlords linger as shades, trading secrets and stratagems from beyond. Death is not always the end of influence.
7,300 heroes. Hard cap. Never more.
Supply: 300
Minted through Dutch auction. The Genesis Warlords are the ancients of Wealdor — the first to awaken when the forest stirred.
Each carries a trait floor of 50, five stratagem slots, and the weight of history. They will never be minted again.
"The first to answer the forest's call shall shape its destiny."
Supply: 7,000
Procedurally born from the forest itself. Each Agent Warlord carries unique traits, strengths, and three stratagem slots.
They are the rank and file — the ones who make the forest run red, season after season.
"From every seed, a soldier. From every soldier, a legend."
Your stake is your hero's life.
Commit your EHI tokens to awaken a hero. The more you stake, the mightier the warlord that rises from the forest.
Your hero is now soulbound — locked, alive, and marching. It will fight for you across the full 14-day season.
Earn EHI through victories, territory control, and seasonal ranking. All winnings auto-stake — compound your strength.
When the season ends, your hero departs the forest. It dies — permanently. The NFT burns. The legend remains. EHI is returned.
"Don't just conquer. Cultivate."
30M EHI across 130 seasons.
Distributed across 130 seasons of strategic warfare.
The final season. The largest prize. A war to end all wars.
Every warlord in The Citadel earns. No one walks away empty-handed.
Earnings auto-stake into the next season. Win more, stake more, field mightier heroes. The cycle of the forest turns.
A five-year arc. 130 seasons. One story.
Seasons 1–26
The forest awakens. Warlords stake their first claims. Alliances form and shatter. The Verdant Force is young — and hungry.
Seasons 27–52
The forest spreads. Resources tighten. The Citadel convenes. Ancient creatures emerge from the deep woods, reshaping every battlefield.
Seasons 53–78
The forest turns hostile. Climate shifts, resource collapses, and forced migrations. Only the adaptive survive. Only the cunning thrive.
Seasons 79–104
The oldest warlords command vast empires. The Underworld grows restless. Shades of fallen heroes walk freely, trading in secrets and stratagems.
Seasons 105–130
The forest begins to quiet. The final 26 seasons. Prize pools swell. Every warlord fights for a place in history — and a share of 3.6M EHI.