Claim a seat. Fight the season. Earn EHI. Seventy-three times.
Every player begins the same way: acquire a Hero at the Dutch auction (~April 12–18, 2027, 0.32 → 0.08 ETH, uniform clearing price). The NFT is the seat — there is no staking, no escrow, no capital locked beyond the hero itself. Skill is the only variable from there.
512 heroes will ever exist: 480 public and 32 team-reserved. Once the auction closes, the collection is sealed forever.
The 256-seat top league, held by performance. Every season the bottom ranks are relegated and the top 16 Wilds players ascend on one-season guest passes — no NFT required, pure skill, a generic banner. The Citadel is the war room: the highest divisions, the heaviest purses, the names the codex remembers.
Open to all, without limit. Hero holders fight with their full traits, artifacts, and Echoes; free players compete without them. The Wilds is the proving ground — where reputations are built and Citadel seats are earned.
Every season is fourteen days: assignment and division placement, twelve days of active play — armies, trade, diplomacy, war — then resolution, prize distribution, and a day of stillness before the world turns again.
Territory produces. Connected holdings multiply. Artifacts change hands in battle and carry their power with them. Four divisions rank the field; promotion and relegation move between them every season, and the higher the division, the larger the purse.
At each season's close, final ranking pays from a ~137,000 EHI average season pool — ten million across seventy-three seasons, distributed on-chain by merkle proof against verified results. No favor, no discretion: the chain is the source of truth.
And the horizon is larger than Wealdor: heroes hold the first claim on the 21,000,000 EHI Future Games Reserve. Up to 31M EHI addressable across the arc.
There are no locks. A hero can be sold on the open marketplace at any time — with its identity, its history, its Echoes attached; trophies of a campaign someone else will now finish. Buyers inherit the seat, the record, and the road to the Citadel.
When Season 73 ends and the maps are rolled up, every hero remains — a ledger of everything that happened, importable into the world that comes next.
512 heroes. One world. Seventy-three seasons.